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Tasks

> Game design 

> Level Design Intentions

> Blockout Unreal and Integration

> Prototyping

> UX reflexion + intentions within levels

> Documentation

(GC, GDD)

> UI Design

Documentation

GDD

GC

title.png

Genre

Escape / Puzzle Game

Game Engine used

Unreal Engine 5

Year / Time needed

2023 - 2 weeks

Role

Game Designer

Level Designer

UI / UX Artist

The Game

Dead Men Tell no Tales was a marathon project made in 2 weeks by 7 different groups that had to make a level of the same escape game. Each level had to be coherent with the next one, and we were tasked to do the first of the series. Thus, we had to propose simple yet interesting mechanics so that the player wouldn't be overwhelmed too soon.

Gameplay

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